Interactive Projects

Games I built through code, atmosphere, and design.

A selection of the games I have developed over the years. I handled the sound design, level design, user interfaces, and music direction of each project myself, alongside the overall gameplay feel, visual atmosphere, and development process.

UnityUnreal EngineSound DesignUI DesignLevel DesignGame Design
Souso Suwodo
Beta Testing

Unity / 2023

Souso Suwodo

A 2D hack and slash game focused on combat flow, responsiveness, and stylized action.

2DHack and SlashActionCombat
Right Behind
Prototype

Unity / 2025

Right Behind

A 2D multiplayer horror game for mobile, built around tension, pursuit, and the constant feeling that something is always behind the player.

2DMobileMultiplayerHorror
Project P
Alpha Testing

Unity / 2024

Project P

A 3D ghost-hunting game for PC with advanced AI mechanics, combining strategy and horror into a tense and reactive gameplay experience.

3DPCStrategyHorrorAdvanced AI
Lucid Nightmares
In Development

Unity / TBA

Lucid Nightmares

A horror project currently in development, centered on atmosphere, visual direction, and unsettling dreamlike tension.

HorrorAtmosphericIn Development